Weird shading on deform mesh - Character & Animation - Epic Developer Community Forums
UE5 noob question: Why do I get these strange and harsh shadows with nanite geometry? Imported from the Quixel library into a blank scene. When nanite is toggled off for the geometry,
Weird lighting artifacts on skeletal mesh (character) shadows ocurring over each poly — polycount
Strange Shadow With Static Mesh Wall - Rendering - Epic Developer Community Forums
Weird Shading on Static Mesh - Rendering - Epic Developer Community Forums